Seven Seas Magazine

February 2004 Issue - Essay # 10

 

Hunting Monsters

By Josh Gryniewicz

 

 

A mix of fear and excitement coursed through me as I wrenched myself to the top of the stone wall that surrounded the cemetery lot. Rows of wrought iron spears lined in ascending order to form an imposing archaic structure, the gate itself bound shut with a massive chain and fixed with a tremendous lock. With the fortitude of a medieval dungeon, it begged the question, were such precautions really to keep people out… or to keep something else in?  

Below me the remaining members of my crew, had just started their climb. Statues of mourning angels and macabre cherubs glared at us from marble epitaphs. A bitter autumn wind carried legends of ghosts. We had no time for such phantoms; we were in pursuit of something far more terrifying: we had come to make a horror movie.  

Clint and Jason tagged along as die-hard horror fans. Chris, my brother, was the only one who knew how to use the equipment. And I had come to research the horror genre first hand by directing a film for a humanities class.  

As the country was in the grips of yet another controversy over media violence and censorship, I had chosen the most gore-filled genre to explore the opposite: "Was there a psychologically beneficial merit to horror films that actually helped audiences cope with serious personal and social issues?" Renowned psychoanalyst Bruno Bettelheim, in his "The Uses of Enchantment," explores the psychotherapeutic aspects of children’s fairytales to the developing psyche. In his discussion on the suppression of monsters in folk tales, he argues, “Without such fantasies, the child fails to get to know his (personal) monsters better, nor is he given suggestions as to how he may gain mastery over it. As a result, the child remains helpless with his worst anxieties…”  

My own exploration of this quandary would begin on a dark and brutally stormy night in third grade. The air was tainted with a texture of wicked foreboding. Well, actually it was mid-morning, slightly overcast with only a chance of showers and I had eaten an egg-and-sausage biscuit for breakfast which could account for the sinister feeling--still, something was going to change. I knew it.  

My father, his friend Lance and I were heading to a sci-fi/horror convention downtown. My father had made me a comic book geek; a steady diet of super humans and alien invasions that had started when I first learned how to read. Lance, however, was cool--he had a cool haircut, he wore a trench coat, he had an earring and, coolest of all, Lance worked with monsters. He was a special effects artist. And he was attending the convention to meet his idol, Tom Savini.  

If Lance was cool, there were no words to describe Savini, but I guess "Master of Horror" will suffice. Savini had created the zombies for the "Dawn & Day of the Living Dead" and directed the remake of the classic "Night." He had brought life to Jason from "Friday the 13th" and he had killed him off and then brought him back to life and then killed him off. He had worked on "Texas Chainsaw Massacre 2" and the Chuck Norris action movie "Invasion USA." And even though it challenges my credibility as a judge of "cool," in third grade, hanging with Chuck Norris was cool.  

Savini had been a photographer documenting the atrocities in Vietnam. His creations were motivated by the same sensations as the real life horror he had witnessed. His personal demons were the inspiration for the nightmares that he created. Even at my young age, I understood war was hell, I had seen "Delta Force."  

As he finished up his lecture, he unveiled one of his nightmare creations: a squat, gnomish looking creature with long grayish hair and an alligator like snout with rows of razor sharp teeth. This was the beast in the crate from the film "Creepshow." It was here, in the muted gray flesh (or foam), and it looked terrifying, and then, like a true master, Savini gave it a command. At his bidding, the creature drooled glistening strands of saliva that glimmered along the row of teeth making them shimmer ever sharper in its savage maw.  

As a vampire sires its followers, as a curse is passed by the bite of a werewolf, as aliens claim you as one of them--I had been changed that day. I was reborn into darkness as the most diabolical kind of fiend: a horror movie fan. Worse yet, I wanted to be a special effects artist. The world was never going to be the same.  

Back at the cemetery, we set up the equipment and took the opportunity to explore; morose granite figures with hallowed eyes staring in eternal lamentation gave it the ambiance of a gothic theater while its near abandoned quality and disheveled overgrowth provided the feel of a Romero film. For the preceding couple weeks I had been prepared for this shoot--from script to storyboard through to scouting locations (actually that latter bit is too Hollywood, what we had done was probably closer to casing the lot for breaking and entering).  

In the opening scene the camera would pan across the cemetery in broad establishing shots, then zoom in on a figure in a black cloak raising from a grave. The script followed the cloaked figure in a simple paper maché mask as it stalked our central character, a typical teenage girl, sitting alone in her room, scribbling in her journal. Despite the simplicity of the creature, not too mention the story, the result was still as frightening as it was effective.  

From the age of myth, horrific monsters have embodied what Jung referred to as the “shadow” self, a collection of the negative aspects of both the individual and society; and the horror film genre provides no shortage of metaphorical examples. The vampire mystique has been applied to everything from domineering political systems, emotionally abusive relationships, sexual abuse to sexually transmitted diseases. Werewolves have metaphorically encapsulated our animalistic instincts and pubescent changes.  Zombies have symbolized exploitative labor, colonization, manic capitalism, labor issues, the bureaucratic social machinery and rampant violence. Alien invasions metaphorically encompassed Cold War fears while commenting on the dark side of rationalist scientific approaches. It may have been a Master of Horror, who turned me, but it was the Classic "Creature Feature" fiends, resurrected for the comedy "Monster Squad" that issued my higher calling. The night I saw the film it was a dose of kerosene on the flicker of my youthful delusions. The world was host of unholy living dead--these creatures were out there, only we kids could save it. We had work to do, that night I called my friends…  

There is no recollection of what was said to assemble my team of night stalking demon hunters, but my friends Eric, Randy, Eddie, Dennis, Kevin and Chris were in. Together we formed the "M Factor," to rid the world of evil or, at least, the six square blocks in our neighborhood where we could ride our bikes. We covered the "X-Files" for the "Hardy Boys," and nothing bonded a group of boys as much as a fascination with monsters and a devotion to vanquishing the bogeyman.  

My parents let us use the back room in our basement as an office to meet the prospective clients and headquarters for our heroic missions--except they insisted on calling it a clubhouse. We decorated the walls with posters of our generation of horror classics: "The Lost Boys," "Freddy," "Jason," and "Return of the Living Dead." The pride of our headquarters was its expansive library of ancient works on the occult, profiling the creatures we hunted (mostly back issues of movie magazines like "Fangoria" and "Starlog"). However, my father had also amassed and cross-referenced two massive volumes of paranormal literature in encyclopedic form, as much for his own amusement as ours--especially when considering that we presumed research occurred in one-minute montages.  

We were always on the hunt for a nest of vampires, a vicious poltergeist, a werewolf, or cursed antique; and somehow these situations were in abundance in our neighborhood. But we spent most of our time talking about the movies we loved. We talked about Alfred Hitchcock, the twisted master of suspense behind "Psycho;" about John Carpenter, who directed "The Thing" and "Halloween," and Wes Craven, the genius behind "The Serpent & the Rainbow" and "Nightmare on Elm Street." And we saved the most reverence for the artists who made the monsters: Rick Baker, who perfected werewolf transformation in "An American Werewolf in London," Kevin Yagher, the man who brought Freddy from "Nightmare" to reality and, of course, my old friend, Savini.  

To Kevin, Chris and me, this latter trio was our Houdini. They were magicians who wielded illusion, wizards who made the impossible possible, and heroes who mastered the nightmares that terrified us.  

Our trio became a nuisance at the local costume shop, peppering the clerks behind the counter with questions and demands ripped from "Fangoria’s" pages. Pushing the limits of latex, foam and our allowance to extremes to make our families (and in my case, especially Kevin’s older sister) gasp. We created a circus of severe injury, defying stunts and gore extravaganza.  

I wrote the scripts. Chris and I acted. And we all dug into the kit of special effects. Our magic tricks involved dismemberment and transformation. Our stage show at family parties was for anyone with the stomach to watch. At one backyard barbecue I was transformed into a Kimono wearing, cannibalistic old man, who lived in a cave (a doghouse) and stalked small village children (my brother). After tearing Chris apart, his severed arm mechanically crawled across the back porch, leaving an oozing trail of bloody slime.  

By the time I was conducting my humanities project, the script had become slightly more sophisticated, serving its purpose that horror has personified our abstract fears through cinema since the technology was first invented. More so, however, this could be proven by our own experiences. Over the years, the M Factor’s ghost stories evolved into late night contemplation of how we would survive a dead world overrun by zombies, which evolved into how we would survive the unknowns of graduation, careers and the future. The demons that we had pitted ourselves against became psychological; members of "M Factor" were claimed not by creatures of the night, but by a gang shooting, a car accident and drug addiction.  

We all took different avenues influenced by those early connections. Last we heard, Kevin had applied for an internship at a costume shop. Chris moved out from behind the camera and is working as an actor. And I now have an earring, a cool haircut, and a trench coat--and I work with monsters.  

 

 

Author's Biography

Josh Gryniewicz is a writer of fiction, creative non-fiction and an explorer of some things in between. 

Josh is a film reviewer for the web-zine NightsAndWeekends.com, where his monthly column Pop Cultist also appears.  He has written on the significance of stories and myth in present day for Nilas, Northland’s Storytelling Network and the Tell-Tale Heartlander. He has also appeared in Illinois Audubon, Glacier and co-wrote and directed the play Waves Under Broken Ice. 

He currently lives in Chicago with his girlfriend and works as a crisis supervisor for a social service agency.

E-mail Josh at jgryn5@hotmail.com

 

 

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